Bodycount (Codemasters Software Ltd.)
This Game was pretty much written from scratch. Over two years the team built and the artwork, tools and game engine which is a great achivement. There were many late nights and red eyes by the end of the project and I owe many a beer to the guys who progammed the VFX tools and runtime code. I worked with many fantastic people on the project.
Position - Lead VFX artist Codemasters Guildford Studio
VFX Artists - James Watt, (Imkan Hayati)
VFX Coders - Andrew Wallen, Matt Hoyle,
Tool Coders - Francis Mathews, Pete Akehurst
Art Director - Max Cant
Bodycount- link
Clips (contact me for the password to view the clips below- it is also on my CV) All the clips show are entirely my work-
Electrical impact
Internal Impact
Fires - Two techniques
Explosion fun
http://vimeo.com/28853591Gradient re-map development test
http://vimeo.com/28857488
Screen Shots © Codemaster Software Ltd 2011